iVolunteer

An app for high-school students to seek and apply for clearly defined volunteer opportunities that meet their unique needs and expectations.

The Context

This was a 2 week challenge to design an inclusive experience helping high school students seeking volunteer opportunities. We went through the design thinking process and delivered a high-fidelity interactive prototype designed in Adobe XD.

Our submission was awarded with an honourable mention

Project Type

Design Challenge

Collaborator

Adobe + Amazon Design Jam

Timeline

2 Weeks

Platform

Mobile

Team Members

Anne Feldman
Kira Fullerton

My Contributions

As part of a 2 member team I worked to research the space, define the problem, create a persona, define needs, ideate, low and high fidelity prototyping.

Project Type

Design Challenge

Duration

2 Weeks

Platforms

Mobile

Tools

Adobe XD

Team Members

Anne Feldman
‍Kira Fullerton

My contributions

As part of a 2 member team I worked to research the space, define the problem, create a persona, define needs, ideate, low and high fidelity prototyping.

The Design Challenge

Teams were given a design prompt:

Design an inclusive app experience for high school students looking for opportunities to fulfil community service hours or volunteer to help their local community, no matter what their background or ability.

The Solution: iVolunteer

An app for high-school students to seek and apply for clearly defined volunteer opportunities that meet their unique needs and expectations.

Research

What problems are high-school students facing?

Secondary Research

We began by conducting secondary research to better understand the problem space. We were able to find a Canadian study conducted about the challenges faced by volunteers with disabilities.

Primary research

We surveyed 16 students and recent grads across Canada and the US to better understand their thoughts, feelings and behaviours. We also conducted interviews with a high school student with special needs and an accessibility services advisor at UofT.

Competitive Analysis

A competitive analysis was conducted to understand the current market space.

Research analysis

Our Process

We consolidated qualitative data from our interviews and surveys into an affinity diagram to visualize common themes in the data

Research analysis

What Problems are Students Facing?

It can be difficult finding a volunteering opportunity

40% of participants have previously had trouble finding a volunteer opportunity

Important Factors when seeking opportunities

Location, Scheduling, and Activity Type were the 3 most important factors for students when seeking a volunteering opportunity

"Convenience is the most important thing when it comes to applying to a volunteering opportunity. I become discouraged when applying to a volunteering opportunity when it conflicts with my schedule regarding other extra curriculars or other things within my personal life, like family get togethers."

Frustrations experienced by students:

Lack of Information

Unfamiliarity

Inability to find suitable roles

Role doesn't meet needs/preferences

Difficulty of Role

Students are not as independents as adults and require additional planning when committing to a volunteer opportunity. When roles information is clear or unavailable online, students do not feel prepared for the opportunity, and are faced with a role that may differ greatly from their expectations. 

"I usually don’t like to volunteer on my own so if i don’t have a friend with me I won’t go."

"Scheduling - I am very busy so it needs to be flexible or at very specific times."

Defining the Problem:

Students are not as independents as adults and require additional planning when committing to a volunteer opportunity.

When role information is clear or unavailable online, students feel unprepared for the opportunity, and may step into a role that may differ greatly from their expectations.

This helped us develop a "how do we" statement:

How can we help high school students seek and apply for clearly defined volunteer opportunities that meet their unique needs and expectations?

Empathizing with Students

Empathy Map

To empathize with students through the design journey we began by using our research data to create an empathy map, showing what a student might experience as they go through the volunteering search and application experience.

Meet Vanessa the Volunteer

We then converged to create the persona of Vanessa the Volunteer, and identified her needs, goals, and frustrations:

As-Is Scenario

We used these artefacts to map out Vanessa’s current journey as she searches and applies for a volunteering opportunity, and voted on the areas where we felt we could improve Vanessa’s experience.

So, what does Vanessa need?

Vanessa needs a way to quickly check schedule conflicts so that she can ensure her volunteer shifts don't conflict with school/life commitments

Vanessa needs a way to find role information so that she can determine whether the role is right for her needs.

Vanessa needs a way to see who is going to the volunteer opportunity so that she can feel safe and comfortable.

Vanessa needs a way to know the location and time of the event so that she can figure out logistics.

Ideation

We then began generating ideas for ways to fulfil Vanessa’s needs, and grouped them based on the impact we think each will have.

Our Solution

Specifying students’ unique needs

A simple onboarding experience that let students set their needs and preferences off the bat

Access to information

Important information about the volunteer opportunity is clearly displayed and easily accessible.

Easy Apply

Students can easily applying for an opportunity, and contact a volunteer coordinator at their desired organization in case they have further questions.

Forming Connections

Students can see who is attending the event and are able to connect with peers and event organizers, forming valuable connections.